Session Start: Sun Oct 06 00:17:56 2002 [00:05] *** Now Talking in #demogame. [00:05] *** Topic is 'All Hail FANATIKA! Civ3-Demogame-Chatroom. See http://forums.civfanatics.com/forumdisplay.php?s=&forumid=78 for details' [00:05] *** Set by Eklektikos on Fri Oct 04 01:21:57 [00:05] *** ChanServ 4[voices] Eklektikos-Away [00:05] <+Eklektikos-Away> 3° Whoa! a nifty lookin' + thingie!! 3° [00:05] <@Octavian_X> yes, i accept. I joined 1bc when i 'found' them a few weeks ago [00:05] * +Eklektikos-Away has left the Chat. Reason: [Idle for 10 mins. (Auto-away Activated)] Pager: ON [00:05] * +Eklektikos-Away has Returned (Been gone 3secs) [00:05] *** Eklektikos-Away has 4[morphed] into "Eklektikos" [00:05] *** 12[NickServ12]5 This nickname is owned by someone else. You must select a different one. [00:05] *** 12[NickServ12]5 If this is your nickname, please identify by using the command: /NickServ IDENTIFY  [00:05] *** 12[NickServ12]5 You have 60 seconds to comply before your nickname is changed. [00:05] *** ChanServ 4[ops] Eklektikos [00:05] <@Eklektikos> 12° I got the powwa stick! 12° [00:05] <@Octavian_X> damn... [00:06] <@Eklektikos> damn? [00:06] <@Falcon02> Octavian wanted to be dp once [00:06] <@Octavian_X> nothing, its nothing... [00:06] <@disorganizer> oct: so whats your id there? [00:06] <@Octavian_X> actually, i have some chores to do... [00:06] <@Octavian_X> dis: what do you think? [00:07] <@disorganizer> octavian X or octavian_x or octavianX? [00:07] <@Eklektikos> well, if I find my technical difficulties haven't gone away you may yet get a chance.... :-) [00:08] <@Falcon02> that means Military's next in line :-) now if only I were still MA... I miss that job some times [00:08] <+eyrei> civ3 still 'falling over'? [00:08] <@Eklektikos> seems ok now :-) [00:09] <@Octavian_X> i'll just wait in a corner... [00:09] <@Eklektikos> reboot did the trick I think [00:10] <@disorganizer> oct: which one did you use? [00:10] <@disorganizer> eklek: will we gain new land this chat? [00:10] *** Zarn1 (~java@=mnznz370087nuz.mtlrel01.nj.comcast.net) 4[joined] #demogame. [00:10] *** ChanServ 4[voices] Zarn1 [00:10] <@disorganizer> hy master zarn [00:11] <+bclg2> whens the parade? [00:11] <+Zarn1> the 12th [00:11] <+Zarn1> we have to get CivGeneral to vote in Council Votes [00:11] <@Eklektikos> dis: as in invade the aztecs? doubtful... it'll be at least next TC before we get into position ;-) [00:12] *** CivGeneral-Away has 4[morphed] into "CivGeneral" [00:12] <@Octavian_X> assuming we don't meet someone... [00:12] <+Zarn1> for the Jedi Council. BTW there is another one now [00:12] <@disorganizer> no. will a settler be ready? [00:12] <@Eklektikos> nope [00:13] <+CivGeneral> Im back, Any thhing happened while I was away [00:13] <@disorganizer> ok. and i believe we wont see a culture border increase too. [00:13] <@Eklektikos> nope, haven't actually started yet... [00:13] <@disorganizer> ok. im bed-like now. nite oll! [00:13] <+sike1> cya [00:13] <@Eklektikos> g'night dis [00:13] <+bclg2> bye [00:13] <+Zarn1> CivGneral, please look at the Jedi Council thread [00:13] *** disorganizer has quit IRC (QUIT: User exited) [00:14] <@Eklektikos> ok, guess it's time to start ;-) [00:14] <+CivGeneral> I am currently replying to the thead ;) [00:14] <+sike1> good [00:14] <@Eklektikos> checking TC instruction thread.... [00:14] <@Octavian_X> let's get going! [00:14] <@Eklektikos> Fanatikan Department of Defense Turn Instructions [00:14] <@Eklektikos> Continue exploring the lands around us. When Barracks are compleated at Morgana, Build and send the warriors there to be upgraded into swordsmen. [00:15] <+bclg2> please dont meet someone [00:15] <+bclg2> please dont meet someone [00:15] <@Eklektikos> Domestic: [00:15] <@Eklektikos> Keep the Lux/Sci the same [00:15] <@Eklektikos> worker in Valhalla- create a road and mine on the cattle [00:15] <@Eklektikos> worker SW of Bavaria- finish building road, then build road on spices. [00:15] <@Eklektikos> continue build queues, unless the gov states his own queues [00:15] <@Eklektikos> Keep people happy [00:15] <@Eklektikos> Any objections? [00:15] <+CivGeneral> Nope [00:16] * @Falcon02 agrees with bc [00:16] <@Eklektikos> that last Q was in zarn's post, btw ;-) [00:16] <@Eklektikos> Trade: [00:16] <@Eklektikos> No viable trades except a note to Science to give Alphabet to the Iroquois for 9g upfront and Myscitism. [00:16] <@Eklektikos> Hopefully my deputy arrives to give insight for the Trade Department. I'll be away this afternoon, and this evening, I'll be busy compiling the list of Q&A from the Firaxis Chat. [00:16] <+Zarn1> lol CivGeneral [00:16] *** Chieftess (~jgasioro@=xRhcx559.bcpl.net) 4[joined] #demogame. [00:16] *** ChanServ 4[ops] Chieftess [00:16] <@Chieftess> 12° I got the Powwa stick! 12° [00:16] <+bclg2> hey CT [00:16] <+bclg2> why is CT an op? [00:16] <+CivGeneral> Lol, Not again [00:16] <@Chieftess> hi [00:17] <+CivGeneral> Hi Cheftess [00:17] <@Chieftess> My dad wanted to use the computer again * Logging #demogame to 'c:\my documents\#demogame.log' [00:17] <+Zarn1> Don't make me go from gracious to polite Chieftess [00:17] <@Octavian_X> lol [00:17] <@Eklektikos> Culture [00:17] <@Eklektikos> Not much to add here at this stage of the game. Keep the people happy * Logging for #demogame halted [00:17] *** Guest48667 (~java@24.193.32.0K073=) 4[joined] #demogame. [00:17] *** ChanServ 4[voices] Guest48667 [00:17] <+Zarn1> both Domestic and culture want happy * Logging #demogame to 'c:\my documents\#demogame.log' [00:18] <+CivGeneral> The key right now. Keep the citizens happy :) [00:18] <@Chieftess> I'm going to be busy with the Firaxis Chat Log if anyone needs me... (I'll keep the window open) [00:18] *** Guest48667 has 4[morphed] into "ThePenguin" [00:18] <+bclg2> doesnt reading a log get boring? [00:19] <@Octavian_X> also, i'm gonna be in and out. my computer screwed up last night when i replaced the video card, and i have catching up to do. [00:19] <+CivGeneral> Usualy there is a condensted version of the Log with the realy good stuff [00:20] <+ThePenguin> falcon- what was your name sugestion for the next war again? [00:20] <@Eklektikos> no new build queues have been posted for this turmchat, and there are no science instructions [00:20] <+ThePenguin> what about CTs trade instructions [00:21] <@Eklektikos> what about them? [00:21] <+Zarn1> I think NL had build queues in the Bohemia (sp) thread [00:21] <@Octavian_X> technically, those are supposed to be by science [00:21] <+ThePenguin> but we have no science, yet [00:22] <+ThePenguin> so shouldnt we follow the instructions? [00:22] <+CivGeneral> I have checked the instructions thread and Donsig has made a last min. post there [00:23] <@Eklektikos> refreshed and noted.... [00:23] <@Eklektikos> Science: [00:23] <@Eklektikos> The FNSD endorses the trading of alphabet to the Iroquois for mysticism and 9 gold. [00:24] <@Octavian_X> go for it,\. [00:24] <@Eklektikos> so looks like it's time to get Hiawatha on the blower :-) [00:24] * +CivGeneral hopes the Iroqouis dont do any thing craysy :) [00:24] <+ThePenguin> yea [00:25] <+bclg2> or that we meet someone [00:25] <@Eklektikos> trade has cause Iroquois to become polite :-) [00:25] <@Falcon02> Hey Tux! (a.k.a. Penguin) [00:25] <+ThePenguin> yea [00:25] <+ThePenguin> falcon- what was your name sugestion for the next war again? [00:25] <+Zarn1> I saw that NL had queues, but I can't see them now. BTW, I said keep current if NL didn't post [00:25] <+CivGeneral> At leasst the Iroquois are polite to us [00:26] <@Falcon02> I forget [00:26] <+donsig> There are science instructioons. [00:26] <@Falcon02> it was rather long winded [00:26] <+ThePenguin> k [00:26] <@Eklektikos> donsig: yep, I refreshed the page and saw them. they've been carried out :-) [00:26] <+donsig> thanks [00:27] <@Octavian_X> have to go. see y'all later... [00:27] *** Octavian_X has quit IRC (QUIT: User exited) [00:27] <+CivGeneral> See ya Octavian X [00:27] <+Zarn1> se you Octavian [00:27] <+bclg2> bye [00:27] <+sike1> cya [00:28] <@Eklektikos> ok... moving units now [00:28] * @Falcon02 would say bye but it's too late [00:28] * +Zarn1 likes crayons [00:29] <+bclg2> ok [00:29] <+bclg2> thats........nice [00:29] <+Zarn1> Are there any cities that need something to produce [00:30] *** Casper_the_Ghost (rangers85@=oEu544-con53.amar.tcac.net) 4[joined] #demogame. [00:30] *** rangers85 has quit IRC (Connection Closed) [00:30] *** ChanServ 4[voices] Casper_the_Ghost [00:30] <+sike1> I think we got them all covered [00:31] * +CivGeneral noticed Casper the Ghost appear [00:31] <@Eklektikos> so far the queues haven't run out anywhere [00:31] <+sike1> the friendly ghost [00:32] <@Falcon02> what promted Casper to appear? [00:32] <+CivGeneral> Who knows [00:32] <+sike1> he must be here to help... [00:32] <@Eklektikos> preparing to upload preturn save... [00:32] <+sike1> k [00:32] <+ThePenguin> who is casper? [00:33] <+ThePenguin> and is the power stick on? [00:33] <+Zarn1> I don't know, but I can slash him in half with a lightsaber [00:34] <@Falcon02> Penguin, you don't want me to "show you" it's on :-) [00:34] <+sike1> who do you call? [00:34] <+Zarn1> The Jedis!!! [00:34] <+ThePenguin> ghost busters [00:34] <+donsig> the Bavaria queue will run our in 6 turns - if we don't meet anyone! [00:34] <+bclg2> saam see here [00:34] <+bclg2> http://forums.civfanatics.com/showthread.php?s=&postid=523902#post523902 [00:34] <+CivGeneral> The Plumber [00:34] <+bclg2> vote yes [00:34] <+bclg2> vote yes [00:34] <@Falcon02> and I was gonna say the Press [00:34] <+bclg2> vote yes [00:34] <+bclg2> okay got that [00:34] <+bclg2> good [00:34] <+bclg2> and remember bclg [00:34] <+ThePenguin> i voted abstain [00:35] <@Eklektikos> uploading.... [00:35] <+Zarn1> so what can the city produce? [00:35] <+sike1> ty [00:35] <+ThePenguin> http://forums.civfanatics.com/showthread.php?postid=523021#post523021 [00:35] <+ThePenguin> this was my vote [00:35] <+ThePenguin> since i already purchased a cloak [00:35] <+ThePenguin> and have a tux with a lightsaber-holding cumberbund [00:35] <+bclg2> yes but for everyone else [00:35] <+eyrei> can we not discuss the rpg during the turn chat please [00:35] <+bclg2> so vote yes [00:36] <+bclg2> so we dont have to wait for vhs [00:36] <@Chieftess> yes - go to another channel for RPG discussion. [00:36] <+ThePenguin> k [00:36] <+bclg2> sorry [00:36] <@Chieftess> #demogame_rpg [00:36] *** CivGeneral has quit IRC (Ping Timeout) [00:36] <+ThePenguin> to demogame_rpg ! [00:36] <+bclg2> yes i know [00:36] <+ThePenguin> to #demogame_rpg ! [00:36] *** CivGeneral2-Help (~JAVGUEST@=eyzwa-qa-405ltplzjG2661.dialsprint.net) 4[joined] #demogame. [00:36] *** ChanServ 4[voices] CivGeneral2-Help [00:37] *** CivGeneral2-Help has 4[morphed] into "CivGeneral" [00:37] <+Zarn1> sorry about that guys. My thread has an effect on people [00:37] <+CivGeneral> Stupid Internet hung up on me [00:37] <@Eklektikos> uploaded and posted. URL = http://www.civfanatics.net/uploads2/Fanatika_1830BC_preturn.zip [00:37] <+CivGeneral> k [00:39] <+bclg2> g2g [00:39] <+bclg2> bye [00:39] *** bclg2 has quit IRC (QUIT: User exited) [00:40] <+sike1> cya [00:40] <@Eklektikos> End of turn 0 [00:40] <@Eklektikos> 1830BC, 268 gold, 5 gpt, Writing in 33 turns [00:40] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [00:40] <@Eklektikos> Bavaria: Size = 3, Growth in 8, Archer in 2 [00:40] <@Eklektikos> Valhalla: Size = 1, Growth in 10, Granary in 20 [00:40] <@Eklektikos> Morgana: Size = 1, Growth in 17, Barracks in 4 [00:40] <@Eklektikos> press enter? [00:40] <+donsig> yes [00:40] * @Falcon02 doesn't like granary [00:40] <+Padma> yes [00:40] <+donsig> I'll be back.... [00:40] <+sike1> please [00:40] *** donsig (donsig@=Cfrp650.lib.rochester.edu) 4[left] #demogame. [00:40] <@Falcon02> but go ahead [00:40] <+sike1> cya [00:40] <@Eklektikos> pressing... [00:41] <@Eklektikos> nothing to report [00:41] <@Eklektikos> moving units [00:41] <+sike1> sorry, falc. the people asked for a granary [00:41] <@Falcon02> :-( okay [00:42] * +CivGeneral hate granaries [00:42] <@Falcon02> what's our military count? [00:42] <+CivGeneral> Let me check [00:42] <+sike1> not bad really [00:42] <@Falcon02> I don't HATE them, but I don't think we need to concentrate on military now [00:42] <+Zarn1> ask for help when you need it [00:42] <@Falcon02> of course Expand then conquer is a logical tactic [00:42] *** Padma has 4[morphed] into "Padma_afk" [00:43] <+sike1> if Valhalla wasn't a granary it would be a settler [00:43] <+eyrei> i just checked the military comparisons [00:43] <+eyrei> we are doing well so far [00:43] <+sike1> cool [00:43] <+CivGeneral> :) :D [00:43] <+eyrei> but if we stop producing military units, we will quickly fall behind [00:43] <@Eklektikos> looks like the aztecs have built a 4th city [00:43] <+ThePenguin> yea [00:43] <@Falcon02> yeah [00:43] <+eyrei> aztecs are equal to us in military strength... [00:43] <+ThePenguin> k [00:43] <+CivGeneral> That is what I do not want to see happening [00:43] <+ThePenguin> hows the morgana project comming? [00:44] <@Eklektikos> barrack are 4 turns away [00:44] <+sike1> where? [00:44] <@Falcon02> morgana [00:44] <@Eklektikos> out to the west of their capital [00:44] <@Falcon02> Iron city [00:44] <+Zarn1> where's NL? Isn't he suppose to settle this? [00:44] <+sike1> in the plains... [00:45] <@Eklektikos> plains/forest [00:45] <+CivGeneral> Once the Barracks is compleated then it should start when Barvaria builds warriors [00:45] <@Eklektikos> all units moved [00:45] <+CivGeneral> :) [00:45] <+CivGeneral> k [00:45] <+ThePenguin> k [00:46] <+ThePenguin> enter/ [00:46] <+ThePenguin> ? [00:46] <@Eklektikos> End of turn 1 [00:46] <@Eklektikos> 1790BC, 273 gold, 5 gpt, Writing in 32 turns [00:46] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [00:46] <@Eklektikos> Bavaria: Size = 3, Growth in 7, Archer in 1 [00:46] <@Eklektikos> Valhalla: Size = 1, Growth in 9, Granary in 19 [00:46] <@Eklektikos> Morgana: Size = 1, Growth in 16, Barracks in 3 [00:47] <+CivGeneral> :) [00:47] <@Falcon02> enter [00:47] <+ThePenguin> lets try for 5+ turns tonite [00:47] *** Zarn1 has quit IRC (Connection Closed) [00:47] <@Falcon02> 10 [00:47] <@Eklektikos> press enter? [00:47] <+CivGeneral> yes [00:47] <@Falcon02> yeah [00:47] <+sike1> please [00:47] <@Eklektikos> pressing... [00:47] <+CivGeneral> Yes, Please ;) [00:48] <@Eklektikos> Aztec jag + settler appear in Aztec territory near capital. heading north, apparently [00:49] <@Eklektikos> Bavaria: Archer --> Warrior [00:49] * +CivGeneral is watching the Aztec Jag and settlers very closely [00:49] <@Eklektikos> moving units... [00:49] <+sike1> north by my map would be towards the horses [00:50] <@Eklektikos> yes, they are 3 squares away from them Cyc... :-( [00:50] <+sike1> bummer [00:51] <@Falcon02> when we getting math? [00:51] <+sike1> it's after PE, just before lunch [00:51] * @Chieftess has left the Chat. Reason: [Idle for 10 mins. (Auto-away Activated)] Pager: ON [00:52] <@Eklektikos> found another iron tile in the hills south of America [00:52] <+sike1> uh-oh [00:52] <+CivGeneral> Soon the Americans would be producing Swordsmen [00:53] <@Falcon02> the Yanks will lose the penate! :-) [00:53] * @Chieftess has Returned (Been gone 1min 27secs) [00:53] <@Chieftess> haha [00:53] <@Chieftess> There's a settler/jag pair headed our way!? [00:53] <@Eklektikos> End of turn 2 [00:53] <@Eklektikos> 1750BC, 278 gold, 5 gpt, Writing in 31 turns [00:53] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [00:53] <@Eklektikos> Bavaria: Size = 3, Growth in 6, Warrior in 2 [00:53] <@Eklektikos> Valhalla: Size = 1, Growth in 8, Granary in 18 [00:53] <@Eklektikos> Morgana: Size = 1, Growth in 15, Barracks in 2 [00:54] <@Chieftess> More cities for us. :-) [00:54] <@Falcon02> enter [00:54] <+ThePenguin> its 9-5 okland [00:54] * @Falcon02 needs to remind himself CivGeneral is Military Leader [00:54] <+sike1> do we have any warriors close to Morgana? [00:55] <+sike1> barracks in 2... [00:55] <+CivGeneral> We have a warrior garrisoned there [00:55] *** Zarn1 (~java@=ODlpw162639xtf.mtlrel01.nj.comcast.net) 4[joined] #demogame. [00:55] *** ChanServ 4[voices] Zarn1 [00:55] <@Falcon02> any more warriors? [00:55] <+ThePenguin> YANKEES LOOSEEE [00:55] <+ThePenguin> THE YANKEEEEES LOOSE!!! [00:55] <@Eklektikos> the other warriors are off exploring [00:55] <+ThePenguin> THE YANKEEEES LOOOOOOOOOOOOSSSSSSSSEEEEEEE [00:56] <+CivGeneral> I have placed an order for some warriors to be built in Barvaria [00:56] <@Falcon02> Tux... stop [00:56] <+ThePenguin> sry [00:56] <@Falcon02> thank you [00:56] <+ThePenguin> but as a yankee hating new yorker, [00:56] <+sike1> time to kick the penguin [00:56] <+ThePenguin> i feel its my civic duty [00:56] <+Zarn1> back/ lost connection [00:56] <@Chieftess> Stuck. Control yourself. :-) [00:56] <@Falcon02> yeah [00:57] <@Eklektikos> don't make me test out some of those nifty DS kicks [00:57] <@Falcon02> I'm happy too, but please don't flood like that [00:57] * @Chieftess nods [00:57] <@Eklektikos> ok, this being dealt with... [00:57] <@Eklektikos> press enter? [00:58] <+CivGeneral> yes [00:58] <@Chieftess> go [00:58] <+CivGeneral> please [00:58] <+sike1> please [00:58] <@Eklektikos> pressing... [00:58] <+Zarn1> *drumroll* [00:58] <@Eklektikos> jag/settler duo keep heading for horses.... [00:58] <+sike1> we have lots of gold for upgrades and no warriors close [00:59] <@Eklektikos> and that's it, excitement wise [00:59] <@Eklektikos> yes, that just about sums it up, Cyc [01:00] <@Chieftess> hehe.. what do they need horses for? :-) If they were smart, they'd do a jag rush... [01:00] <+ThePenguin> yea [01:00] <+Zarn1> I can't stay around much longer, so if there is a Domestic issue, bring it up now [01:00] <+sike1> looks like we should make more gold statues and throw them at our enemies [01:00] <+ThePenguin> w a uu that u can build rite off the bat, u should rush 'em [01:00] <@Chieftess> 2.5 jags per horseman. [01:00] * @Eklektikos thinks CT's heading over to the dark side :-) [01:01] <@Eklektikos> moving units... [01:01] * @Chieftess played FFX today and saw a Jedi Mind Trick! :D [01:01] <@Chieftess> ehem... [01:02] <+Zarn1> none? [01:02] <+sike1> this is not the CT you are looking for... [01:02] <+Zarn1> Chieftess, what did I say about using Jedi powers when you aren't a Jedi [01:03] <@Eklektikos> Strike her down and she will become more powerful than we can possibly imagine... [01:04] <+CivGeneral> lol [01:04] <+Zarn1> well I'm leaving guys, since there are no urgent Domestic issues you need me for [01:04] <@Eklektikos> End of turn 3 [01:04] <@Eklektikos> 1725BC, 283 gold, 5 gpt, Writing in 30 turns [01:04] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [01:04] <@Eklektikos> Bavaria: Size = 3, Growth in 5, Warrior in 1 [01:04] <@Eklektikos> Valhalla: Size = 1, Growth in 7, Granary in 17 [01:04] <@Eklektikos> Morgana: Size = 1, Growth in 14, Barracks in 1 [01:05] *** ThePenguin has 4[morphed] into "err" [01:05] *** err has 4[morphed] into "ThePenguin" [01:05] <+sike1> cya zarn [01:05] <@Eklektikos> bye zarn [01:05] <+sike1> barracks in 1 [01:05] <+ThePenguin> k [01:05] <+CivGeneral> k [01:05] <@Eklektikos> press enter? [01:05] <+ThePenguin> yea [01:05] <+sike1> please [01:05] <+ThePenguin> bye zarn [01:05] <+CivGeneral> Sure [01:06] <+CivGeneral> *Drum roll* [01:06] <@Eklektikos> Bavaria continues warriors [01:07] <@Eklektikos> Morgana: Barracks --> Spearman [01:07] <+sike1> k [01:07] <@Eklektikos> and... [01:07] <@Eklektikos> the chinese appeared [01:07] <+sike1> hahaha [01:07] <@Chieftess> Not again! :) [01:08] <+sike1> got three turns done [01:08] <@Eklektikos> so once again I'll say hello then save and quit ;-) [01:08] <+Zarn1> bye all [01:08] *** Zarn1 has quit IRC (QUIT: User exited) [01:08] <+sike1> k [01:08] <+ThePenguin> oy [01:08] <@Chieftess> hehe.. let's take a vote. Are we on a pangaea? :-) [01:08] <+ThePenguin> what do they have? [01:09] <+ThePenguin> if nething [01:09] <+CivGeneral> Dont tell me another Civ Poped in [01:09] <+ThePenguin> yup [01:09] <+sike1> this island aint big enough for the 9 of us... [01:09] <+CivGeneral> Arg. Go bye bye other civ [01:09] <+ThePenguin> yup [01:09] <@Eklektikos> 4 cities, a cautious attitude and bugger all else, SAaM [01:10] <+CivGeneral> and I thought we are playing all 10 turns tonight [01:10] <+ThePenguin> we should make a"To Whack List", capisi? [01:10] <@Eklektikos> saving game.... [01:10] <+sike1> didn't quite get the barracks completed [01:10] <+eyrei> do the chinese have any thing to trade? [01:10] <+ThePenguin> how many turns we play? [01:11] <+sike1> 3 complete [01:11] <+sike1> started 4th [01:11] <@Eklektikos> Cyc, barracks were completed [01:11] <+eyrei> if they are devoid of anything to trade, there is no reason to stop [01:11] <+sike1> cool [01:12] <@Eklektikos> eyrei - they may not have anything to trade, but it's possible that we could sell contact with them to other civs [01:12] <+eyrei> do they not have contact with everyone? [01:12] <+ThePenguin> o yea, we can do that [01:13] <@Eklektikos> I'm not sure. didn't check [01:13] <+eyrei> what i am saying is if they have everything we have, and no more, there is no reason to stop [01:13] <+ThePenguin> yea [01:13] <+ThePenguin> no new techs, no new nothing [01:13] <+eyrei> it is possible , though not likely [01:13] <@Chieftess> Yeah, do a quick check with all civs. [01:13] <+sike1> he's got a point there. [01:13] <+ThePenguin> nothing to take to the fourms [01:13] <@Chieftess> And see if contact can be traded. [01:14] <+sike1> they could be on the other side of the planet [01:15] <+eyrei> if so, they likely made contact with everyone on their way over [01:15] *** bleepthespy (~GC@=vQgjc-551-35-49-zped.cox-internet.com) 4[joined] #demogame. [01:15] *** ChanServ 4[voices] bleepthespy [01:15] *** bleepthespy has 4[morphed] into "spyc" [01:15] <@Chieftess> And if anyone has contact with America and England, they might have already given contact. [01:16] <+sike1> maybe the Iro's? [01:16] <@Chieftess> Oh, and check to see if England and America have contact with anyone. [01:17] <@Chieftess> Well, I think the random map I started way back turned out to be a warmonger's map. :) [01:18] <+ThePenguin> yay! [01:18] <@Eklektikos> ok, looks like everyone has contact with eveyone.... [01:18] <@Eklektikos> so, I guess we can continue :-) [01:18] <+sike1> mmmm :) [01:18] <@Chieftess> And it's definately a warm map (due to the small tundra). [01:19] <+sike1> ty eklektikos [01:19] <@Eklektikos> in which case... moving units [01:19] <@Chieftess> Do wet maps increase bonus resources? [01:19] <+ThePenguin> yea [01:19] <+ThePenguin> so were going on? [01:19] <@Chieftess> There's lots of grasslands though... [01:19] <@Eklektikos> beginning road construction on spice tile... [01:19] <@Chieftess> wet, warm, 4 (or 5) billion years. Continents or Pangaea. (60-70%) [01:19] <+sike1> k [01:20] <@Chieftess> yeah! :-) [01:20] <+CivGeneral> Possibly we are on a Pangea Map [01:20] <+ThePenguin> umm C- how goes the QA summary 4 the chat log? [01:21] <@Chieftess> If there's small tundra, that can mean huge amounts of desert or jungle. [01:21] <@Chieftess> I'm well within the 2nd hour. [01:21] <@Chieftess> Taking a little break. :) [01:21] *** spyc has 4[morphed] into "buzzthespy" [01:21] <+ThePenguin> k [01:22] <@Chieftess> Then I'll put it in a table-style for the questions. (game related, and off topic questions) [01:23] <@Chieftess> HTML table [01:23] <@Eklektikos> End of turn 4 [01:23] <@Eklektikos> 1700BC, 288 gold, 3 gpt, Writing in 29 turns [01:23] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [01:23] <@Eklektikos> Bavaria: Size = 3, Growth in 4, Warrior in 2 [01:23] <@Eklektikos> Valhalla: Size = 1, Growth in 6, Granary in 16 [01:23] <@Eklektikos> Morgana: Size = 1, Growth in 13, Spearman in 7 [01:23] <+ThePenguin> like my are you angry at anarch one [01:23] <+ThePenguin> so we are deff going on [01:24] <@Chieftess> hehe [01:24] <@Eklektikos> yep, carrying on :-) [01:24] <@Eklektikos> press enter? [01:25] <+ThePenguin> yay! [01:25] <@Chieftess> yes! [01:25] <+sike1> please [01:25] <+CivGeneral> Yay! We are conninuing [01:25] <@Eklektikos> pressing... [01:25] <+buzzthespy> *is scared* -wonders why everyone is saying "yay" [01:25] <@Eklektikos> nothing to report [01:25] <+ThePenguin> i dont know [01:25] <@Eklektikos> moving units [01:25] <+ThePenguin> yay is just a happy word [01:26] <+buzzthespy> :p [01:26] <@Chieftess> Spy - Because we're invading GC! :[ [01:26] <+ThePenguin> a word to get your mind off of the windows machine that wont recognise your mac based cable network [01:26] <@Eklektikos> warrior from Bavaria enters Morgana [01:26] <@Chieftess> :P [01:26] <+ThePenguin> upgrade? [01:26] <@Eklektikos> next turn, peng [01:26] <+ThePenguin> now- correct me if im wrong, but in 1.29, do swordsmen upgrade to anything? [01:26] <+CivGeneral> :D [01:27] <@Eklektikos> nope, no further upgrade path [01:27] <+CivGeneral> No, But with the editor I made them upgrade to a Riflemen :) [01:27] <+ThePenguin> they should really fix that [01:27] <@Eklektikos> arg [01:28] <+ThePenguin> when i get 2 edit it for my "My First Diety" map/scn (a work ive been coming up with since i got civ) [01:28] <+ThePenguin> not another one... [01:28] <+ThePenguin> is it? [01:28] <@Eklektikos> I said nothing to report... but the Aztecs have sneakily built a city next to the horses [01:28] <+CivGeneral> Please no more Civs [01:28] <@Eklektikos> not that it wasn't expected [01:28] <+CivGeneral> Thoes Aztecs. [01:28] <+ThePenguin> o [01:28] <+ThePenguin> our horses? [01:29] <+CivGeneral> I just hope they dont have The Wheel [01:29] <@Eklektikos> yup, "our" horses [01:29] <+ThePenguin> the 1 that we were planing on building by? [01:29] <@Eklektikos> mould appear they also have horseback riding [01:29] <@Eklektikos> would, even [01:30] *** buzzthespy has 4[morphed] into "_spy" [01:30] <+ThePenguin> o dear [01:30] <+CivGeneral> Well looks like we should be adding a Unit that would Counter the Mounded units [01:31] <@Chieftess> Well, that's fine if they want to waste their shields on a more expensive unit. :) [01:31] <@Eklektikos> 3 gem tiles found in large looking mountainous region at the western end of that long and windy range [01:31] <@Chieftess> (even though it has 2 attack, BUT... you get 1 more jag per 2 horses) [01:31] <+ThePenguin> nice [01:31] <@Chieftess> It's a SNAKE! :) [01:31] <+CivGeneral> :) [01:31] <@Eklektikos> preaching to the choir here, CT ;-) [01:31] <+ThePenguin> ? [01:32] <@Chieftess> Maybe we should call it "Snakehead Mountain Range" :) [01:32] <@Chieftess> Maryland joke. [01:32] <+ThePenguin> o [01:32] <+ThePenguin> pardon the new yorker [01:32] <+CivGeneral> o [01:32] <@Chieftess> ok, back to the log.... [01:34] <@Eklektikos> End of turn 5 [01:34] <@Eklektikos> 1675BC, 291 gold, 3 gpt, Writing in 28 turns [01:34] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [01:34] <@Eklektikos> Bavaria: Size = 3, Growth in 3, Warrior in 1 [01:34] <@Eklektikos> Valhalla: Size = 1, Growth in 5, Granary in 15 [01:34] <@Eklektikos> Morgana: Size = 1, Growth in 12, Spearman in 6 [01:34] <+CivGeneral> K [01:34] <+ThePenguin> k [01:34] <+ThePenguin> upgrade time? [01:34] <@Eklektikos> do we normally upload a save at this point, CT? [01:35] <+CivGeneral> Yes [01:35] <+sike1> yes [01:35] <+CivGeneral> Save and upload [01:35] * @Eklektikos has never DPed in a chat that has progressed this far ;-) [01:35] <@Eklektikos> ok then, saving an uploading [01:35] <+sike1> a new RECORD!!! [01:35] <+CivGeneral> :D [01:35] <+CivGeneral> Finaly to the halfway point [01:36] <+ThePenguin> yea! [01:36] *** donsig (donsig@=menl337.lib.rochester.edu) 4[joined] #demogame. [01:36] *** ChanServ 4[voices] donsig [01:37] <+donsig> anyone here? [01:37] <+sike1> not me [01:37] <+ThePenguin> i am [01:37] <+sike1> or them [01:37] <+donsig> why is it so quiet? [01:37] <+sike1> uploading [01:37] <+_spy> you came in ;) [01:37] <+donsig> oh [01:37] <+donsig> how many turns? [01:37] <+ThePenguin> 5 [01:37] <+CivGeneral> 5 turns :D [01:38] <+donsig> still playing? [01:38] <+sike1> yep [01:38] <+CivGeneral> Oh yea [01:38] <+ThePenguin> yep [01:38] <+donsig> my tourney game keeps hanging up [01:39] <+donsig> the Chinese bomb San Francisco and an F-16 comes out and just hangs there [01:39] <+sike1> those darn F-16's [01:39] <+ThePenguin> yep [01:39] <@Eklektikos> d'oh... that reminds me of SMAC.... [01:39] <+ThePenguin> good ol SMAC [01:40] <+donsig> i had alot of work into that game [01:40] <+donsig> Been fighting the Americans with artilery, infantry and cavalry - they have mech inf and armor [01:41] <+_spy> smac did freeze ;) [01:41] <+_spy> er *didnt* [01:41] <@Chieftess> donsig - I had that problem with a GOTM... [01:41] <@Eklektikos> yup, and the Pop is a prominent member of Al Qaeda, Spy.... :-p [01:41] <@Eklektikos> Pope, even [01:41] <+donsig> did you fix the problem CT? [01:42] <@Chieftess> I couldn't... [01:42] <@Eklektikos> Save uploaded and posted. URL = http://www.civfanatics.net/uploads2/Fanatika_1675BC.zip [01:42] <+donsig> guess I'll have to move on to another game.... [01:42] <@Chieftess> The thing would hang (the button would blink once..) for 2-3 hours! (then blink back to blue) [01:42] <@Chieftess> Might be some recursion. [01:43] <+donsig> did you finish that game CT or give it up? [01:43] <@Eklektikos> press enter? [01:43] <+CivGeneral> Yes, Please [01:44] *** Guest96152 (~JAVGUEST@=cR5Qqkx201.tnt8.thousand-oaks.ca.da.uu.net) 4[joined] #demogame. [01:44] <+ThePenguin> yea [01:44] *** ChanServ 4[voices] Guest96152 [01:44] <+sike1> please [01:44] *** Guest96152 has quit IRC (QUIT: User exited) [01:44] <@Eklektikos> pressing.... [01:44] *** Guest53844 (~JAVGUEST@=Pa2Yvfv128.tnt8.thousand-oaks.ca.da.uu.net) 4[joined] #demogame. [01:44] *** ChanServ 4[voices] Guest53844 [01:44] <+CivGeneral> Its Upgrade time :D [01:44] *** Guest53844 has 4[morphed] into "plexust" [01:44] <+ThePenguin> da da da da da da dummmmmm [01:45] <@Eklektikos> Bavaria continues warriors [01:45] *** plexust has quit IRC (QUIT: User exited) [01:45] *** Guest27248 (~JAVGUEST@=Pa2Yvfv128.tnt8.thousand-oaks.ca.da.uu.net) 4[joined] #demogame. [01:45] *** ChanServ 4[voices] Guest27248 [01:45] *** Guest27248 has 4[morphed] into "plexust" [01:45] <@Eklektikos> russians are building the Pyramids [01:45] <+ThePenguin> okay [01:45] <+CivGeneral> k [01:45] <@Eklektikos> Iroquois are buildng the Oracle [01:46] <@Eklektikos> nothing more to report [01:46] <@Eklektikos> moving units [01:46] * +CivGeneral hopes noone is building the GL [01:46] <+ThePenguin> same [01:46] *** plexust has quit IRC (QUIT: User exited) [01:46] *** Guest80386 (~java@=ko6Wuza139.tnt8.thousand-oaks.ca.da.uu.net) 4[joined] #demogame. [01:46] *** ChanServ 4[voices] Guest80386 [01:46] *** Guest80386 has 4[morphed] into "plexust" [01:46] <+ThePenguin> or if someboddy does build the GL, its the Aztecs [01:46] <+ThePenguin> hey plex [01:46] * @Eklektikos is tempted to add "GL" to the bad-language auto-kicker ;-) [01:47] <+sike1> :) [01:47] <+plexust> hi all [01:47] <+sike1> hey plexust [01:47] <@Eklektikos> hey plexus [01:47] <+donsig> I see we met the Chinese?!? [01:47] <+ThePenguin> yea [01:47] <+plexust> what? [01:47] <@Eklektikos> yep, we did indeed [01:47] <+ThePenguin> we didnt stop cause they didnt have anything [01:48] <@Chieftess> And no one else had anything [01:48] <+donsig> tsk, tsk [01:48] <@Eklektikos> and everybody had contact with them [01:48] <+plexust> i see [01:48] <+plexust> i'll brb [01:48] *** plexust has quit IRC (QUIT: User exited) [01:48] *** Guest25760 (~JAVGUEST@=SB7Hadz453.tnt8.thousand-oaks.ca.da.uu.net) 4[joined] #demogame. [01:48] *** ChanServ 4[voices] Guest25760 [01:48] *** Guest25760 has 4[morphed] into "plexust" [01:49] *** plexust has quit IRC (QUIT: User exited) [01:49] <+_spy> :s [01:50] <+donsig> india has iron working now [01:51] <+ThePenguin> okay [01:51] <+ThePenguin> or not.. [01:51] <+donsig> did we sell iron working to Japan? - they have it now also [01:51] *** Plexust (plexus-FA@=SO0Hfnr172.tnt8.thousand-oaks.ca.da.uu.net) 4[joined] #demogame. [01:51] *** ChanServ 4[voices] Plexust [01:51] * @Eklektikos 1,4[ 8,4News Flash1,4 ] first Warrior --> Swordsman upgrade has been carried out :-) [01:52] <+ThePenguin> yay!!! [01:52] <+sike1> cool [01:52] <+ThePenguin> um. plex, u read my post in the eatery, rite? [01:52] <+donsig> Hiawatha has 50 gold for iron working... [01:52] <@Chieftess> yeah! Straight from the funds for the War Effort! :D [01:52] <+Plexust> @penguin uh, yea, i think [01:52] <+Plexust> yay! [01:52] <@Eklektikos> End of turn 6 [01:52] <@Eklektikos> 1650BC, 254 gold, 2 gpt, Writing in 27 turns [01:52] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [01:52] <@Eklektikos> Bavaria: Size = 3, Growth in 2, Warrior in 2 [01:52] <@Eklektikos> Valhalla: Size = 1, Growth in 4, Granary in 14 [01:52] <@Eklektikos> Morgana: Size = 1, Growth in 11, Spearman in 5 [01:53] <+sike1> k [01:53] <+donsig> how about selling iron wotking to the Iroquois? [01:53] <+CivGeneral> :D [01:53] <+donsig> *working [01:53] <+sike1> how about not? [01:53] <+Plexust> i think we should [01:53] <+CivGeneral> Dont trade Iron Working to them [01:54] <+Plexust> before someone else does [01:54] <+CivGeneral> As rule of thumb that I follow, Any tech that we discover first that creates military units should not be traded [01:54] <+Plexust> makes sense... [01:55] <+ThePenguin> yea [01:55] <+donsig> we didn't get it first - we bought it from someone [01:55] <+donsig> have the civs have it already [01:55] <+donsig> *half [01:55] <+donsig> or we researched it what's the difference now/ [01:55] <+donsig> the cat's out of the bag [01:56] <+CivGeneral> lol [01:56] <+sike1> we have lots of gold now, we need warriors [01:56] <+donsig> we've only enough gold to upgrade six more warriors [01:56] <+donsig> Bavaria can crank out warriors every two turns [01:57] <+ThePenguin> o [01:57] <+donsig> at 2 gpt it'll take 20g to upgrade one [01:57] <@Eklektikos> only Iros, Chinese & Russians lack Iron Working.... [01:57] <+Plexust> i say we trade iron working, it will help [01:57] <+donsig> 50 g is 1 1/4 upgrades [01:57] <+ThePenguin> so what if we continue what were doing, until we run out of gold [01:57] <+donsig> then we may lose the chance to get Hiawatha's gold [01:57] <+sike1> 1 whole swordsman? [01:58] <+ThePenguin> then we road it to Barvira, making it produce on every 6 turns (should go down with pop up) [01:58] <+donsig> this could be the one that goes elite sike [01:58] <+Plexust> "1 grain of rice can tip the scales" [01:59] <+sike1> so do it [01:59] <+sike1> i'm a culture kind of guy [01:59] <@Chieftess> 50g is a grain of rice, but IW just might be a huge boulder! [01:59] <+eyrei> how many turns have we played? [01:59] <+ThePenguin> yea [01:59] <+donsig> i ain't afraid of no Iroquois with a sword! [01:59] <@Chieftess> 6 or 7 [02:00] <+Plexust> the iroquois aren't that aggressive [02:00] <+CivGeneral> I beleve we are on the 6th turn [02:00] <+ThePenguin> besides, wouldnt they use their uu? [02:00] <+Plexust> no, the 7th [02:00] <+sike1> but they could take aztec cities [02:00] <@Eklektikos> still on turn 6.. just [02:00] <+donsig> are they fighting the Aztecs/ [02:00] <+sike1> our aztec cities [02:00] <@Eklektikos> still in turn 6, just.... [02:00] <+donsig> like the one near our horse? [02:01] <+Plexust> i'm not too worried about that... [02:01] <@Eklektikos> hah, sorry for the double send there [02:01] <+sike1> np [02:02] <@Eklektikos> hmm... Iros have 5 cities... [02:02] <+CivGeneral> np [02:02] <+ThePenguin> k [02:02] <+sike1> don't sell [02:02] * +CivGeneral thinks the AI Civs are producing like rabbits [02:02] <+ThePenguin> so iron selling is bad [02:02] <@Chieftess> How many do the others have? [02:02] <@Chieftess> (cities) [02:02] <@Eklektikos> checking... [02:02] <@Chieftess> Well, we've been making archers and future swords... [02:02] <+sike1> more than us... [02:02] <+Plexust> let's get some freaking cities then [02:02] <+Plexust> sorry... [02:03] <@Eklektikos> Japs - 5 [02:03] <@Chieftess> That's what I've been saying all along (not those words, though..) :) [02:03] <+sike1> someone wanted to build a granary [02:03] <+donsig> The Aztecs also have 5 cities and iron working [02:03] <@Eklektikos> indians - 4 [02:03] <+Plexust> do the aztecs have Iron??? [02:03] <+ThePenguin> can we come up with a non racial name for the japanese? [02:03] <@Eklektikos> Americans - 5 [02:03] <+_spy> :roll: [02:03] <+sike1> asians? [02:03] <+Plexust> Sams? [02:03] <@Chieftess> I could have put that in my bad word kicker. ;) [02:04] <+Plexust> (samurai) [02:04] <+_spy> lol [02:04] <+CivGeneral> lol [02:04] <+sike1> penguins? [02:04] <+Plexust> yay! [02:04] <@Eklektikos> Limeys - 5 [02:04] <@Eklektikos> :-p [02:04] <+CivGeneral> ? [02:04] <+donsig> I don't think the Aztecs have iron [02:04] <@Eklektikos> (English) [02:04] <+sike1> :) [02:04] <+Plexust> good [02:04] <+CivGeneral> o [02:04] <@Eklektikos> Russians - 4 [02:05] <@Eklektikos> Aztecs - 5 [02:05] <+sike1> Germans - 3 [02:05] <+Plexust> duh [02:05] <@Eklektikos> Chinese - 5 [02:05] <+Plexust> ;) [02:05] <+donsig> so, how about a decision on this sale so we can move along... [02:05] <+sike1> i thought i gave you one... [02:06] <+sike1> :0 [02:06] <+donsig> I meant a collective decision sike [02:06] <@Eklektikos> ok [02:06] <+sike1> i know [02:06] <@Eklektikos> Spot Citizen Vote: Shall we sell Iron Working to the Iroquois for 50 gold? [02:07] <+_spy> Yea [02:07] <+_spy> :mischief: [02:07] <+ThePenguin> no [02:07] <+sike1> vote = no [02:07] <+Plexust> yes [02:07] <@Eklektikos> vote = yes [02:07] <+_spy> everyone else has it [02:07] <+_spy> :s [02:08] <+donsig> yes [02:08] <+CivGeneral> no [02:09] <+_spy> 4-3? [02:09] <+sike1> 3-4? [02:09] <+sike1> :) [02:09] <@Eklektikos> lol [02:09] <+_spy> ;) [02:09] <@Chieftess> Well, we've gotten 50 before... [02:09] <+_spy> vote the rest of you lazy lugs [02:09] <@Chieftess> How many warriors do we still have? [02:09] <@Eklektikos> yes - 4 : 3 - no [02:10] <@Eklektikos> 4 warriors [02:10] <@Eklektikos> 2 out exploring [02:10] <@Chieftess> And how much gold? [02:10] <@Eklektikos> 1 garrisoned in morgana [02:10] <+_spy> majarity-7? [02:10] <@Eklektikos> and one on its way to be upgraded [02:10] <@Eklektikos> 254 gold [02:10] <@Chieftess> And how much gold? [02:10] <@Chieftess> ok [02:10] <+sike1> about 190g? [02:11] <+sike1> we're rich [02:11] <@Chieftess> Can you get gpt out of it? [02:11] <@Eklektikos> excuse me, CT? [02:11] <+Plexust> 1 gpt would help... [02:11] <+ThePenguin> alot [02:11] <@Chieftess> gold per turn [02:11] <+_spy> no 1gpt would egual 20 plexus [02:11] <@Chieftess> gpt = gold per turn [02:11] <+_spy> need over 3 [02:12] <@Chieftess> 2 = 40g, 3 = 60 [02:12] <+Plexust> i know, i'm just saying 40g and 1gpt [02:12] <+ThePenguin> ect ect [02:12] <+_spy> okay :) [02:12] <@Eklektikos> yes, I know that... just trying to work out what your exact question meant, CT... :-) [02:12] <+sike1> ct means 50 gold and some gpt, i think [02:12] <@Eklektikos> ah, for the trade [02:13] <+ThePenguin> umm.. im gonna be going soon [02:13] <+ThePenguin> so bye [02:13] <+sike1> cya [02:13] <@Eklektikos> bye peng [02:13] <+sike1> finish yer drink? [02:13] <+_spy> bye stuck [02:13] <+ThePenguin> yea, the 3088 barvaria vintage [02:13] *** ThePenguin has quit IRC (QUIT: User exited) [02:13] <+sike1> cool [02:14] <@Eklektikos> "never accept such a deal" [02:14] <+Plexust> see ya penguin [02:14] <@Chieftess> well, 300+ might get us a tech... [02:14] <@Chieftess> But, it's IW... [02:14] <+sike1> so yer vote is... [02:15] *** Falcon02 has quit IRC (QUIT: User exited) [02:15] <+sike1> just say no [02:15] <@Chieftess> I abstain. :-) I just can't decide on this one... [02:15] <@Eklektikos> lol, should have seen THAT coming... ;-) [02:15] <@Chieftess> We've sold enough IW already... [02:15] <+sike1> hehehe [02:16] *** Padma_afk has 4[morphed] into "Padma" [02:16] <+Padma> back [02:16] <@Eklektikos> hey Padma [02:16] <+sike1> vote culture man [02:16] <+donsig> hehe [02:16] <@Chieftess> Padma - trade 50g to the (Indians? Or Iroquois?) for 50. [02:16] <@Chieftess> ? [02:16] <@Eklektikos> how's your voting arm? [02:16] <+Padma> reading back a bit [02:16] <@Chieftess> yes or no. [02:16] <+Padma> yes [02:17] <@Chieftess> I mean IW [02:17] <@Chieftess> for 50. :) [02:17] <+Padma> trade IW to Iroquois for 50 g [02:17] <+sike1> 5y - 3-n? [02:17] <@Chieftess> 5-3-1. [02:17] <+sike1> yep [02:18] <+sike1> do it mr. president [02:18] <@Chieftess> That's all the votes. TBay doesn't appear to be here. [02:18] <+Plexust> yay [02:18] <@Eklektikos> ok [02:19] <+_spy> rangers? where? [02:19] <@Chieftess> Casper_the_Ghost = TBay_Rangers85 [02:19] <@Eklektikos> selling iron working off the back of the Fanatikan truck of state ;-) [02:19] <@Chieftess> truck? [02:19] <@Chieftess> :-) [02:19] <+_spy> camel [02:19] <+_spy> :mischief: [02:19] <@Eklektikos> sold [02:20] <@Eklektikos> and Iros now polite [02:20] <+sike1> they happy? [02:20] <+sike1> good [02:20] <+_spy> that means they got a good deal humph we could have palyed haggle [02:21] <@Eklektikos> End of turn 6 [02:21] <@Eklektikos> 1650BC, 304 gold, 2 gpt, Writing in 27 turns [02:21] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [02:21] <@Eklektikos> Bavaria: Size = 3, Growth in 2, Warrior in 2 [02:21] <@Eklektikos> Valhalla: Size = 1, Growth in 4, Granary in 14 [02:21] <@Eklektikos> Morgana: Size = 1, Growth in 11, Spearman in 5 [02:21] <+sike1> this t/c is taking waayy tooo long :) [02:21] <+_spy> how long have you all been here? [02:21] <@Eklektikos> I'm not a speed demon like CT... ;-) [02:21] <+sike1> 2.5 hours [02:21] <+sike1> i'm just kidding [02:22] <+_spy> really how long? [02:22] <@Eklektikos> I don't know... they normally whine because they're two short.... :-p [02:22] <@Eklektikos> two?!? [02:22] <+sike1> 2.5 hours, really [02:22] <@Eklektikos> I don't believe I just typed that... :s [02:22] <+sike1> j/k was to eklektikos [02:22] <+_spy> hehe you have a point ek [02:22] <@Eklektikos> press enter? [02:22] <+_spy> oh well then this is taking too long :p [02:23] <@Eklektikos> before my vocabulary completely self-destructs? [02:23] <+_spy> do you have to ask everytime? [02:23] <+sike1> please [02:23] <+sike1> yep [02:23] <+_spy> that consitituion is kinda strict eh? [02:23] <@Eklektikos> with good reason, spy [02:23] <@Eklektikos> presing.... [02:23] <+Plexust> yep [02:24] <+sike1> even pressing... [02:24] <@Eklektikos> warned you about my vocabulary... :-p [02:24] <@Eklektikos> nothing to report [02:24] <+sike1> you're turning American [02:25] <@Eklektikos> ARGH!!!!! [02:25] <@Eklektikos> don't even say that :-p [02:25] <+sike1> sorry [02:25] <@Eklektikos> ;-) [02:25] <+Plexust> yay America! [02:25] <+eyrei> lol [02:25] <@Eklektikos> moving units... [02:25] <@Chieftess> haha [02:26] <+_spy> :roll: [02:26] <@Chieftess> Yeah, I mean, we've got Britain's queen singing our national anthem. :) [02:26] <@Eklektikos> lol, she's german anyway... [02:26] <+_spy> :scared: [02:27] <+eyrei> so what turn are we on now? [02:27] <@Eklektikos> turn 7 [02:27] <+sike1> 7? [02:27] <+eyrei> eek [02:27] <+eyrei> you were on turn 7 when i went to take a shower, and now i am back... [02:27] <@Chieftess> Maybe the my family's duke ancestor is related!? :-) [02:27] <+sike1> that was last turn chat, eyrei [02:27] <+eyrei> hehe [02:28] <+Plexust> this game is slowly turning into demogame 1 [02:28] <@Chieftess> German ancestor [02:28] <@Eklektikos> more gems found next to the others... looks like the motherlode [02:28] <+_spy> oo I found teh prefect winamp smilie! [02:28] <@Chieftess> How's that? [02:28] <+sike1> cool [02:28] <+CivGeneral> :) More Lux [02:28] <+Plexust> cool [02:28] <@Chieftess> Let's claim our northern lands! :D [02:29] <@Chieftess> To quote from demogame1. [02:29] <@Chieftess> We pretty much did that by game's end. [02:29] <+sike1> yep [02:29] <+CivGeneral> true [02:29] <+sike1> we were bad [02:29] <+eyrei> that game was a slaughter [02:29] <+eyrei> i doubt this one will be [02:29] <@Chieftess> It's too fast to be a slaughter. [02:30] <@Eklektikos> End of turn 7 [02:30] <@Eklektikos> 1625BC, 306 gold, 2 gpt, Writing in 26 turns [02:30] <@Eklektikos> Sci/Tax/Lux = 1/7/2 [02:30] <@Eklektikos> Bavaria: Size = 3, Growth in 1, Warrior in 1 [02:30] <@Eklektikos> Valhalla: Size = 1, Growth in 3, Granary in 13 [02:30] <@Eklektikos> Morgana: Size = 1, Growth in 10, Spearman in 4 [02:30] *** ThePenguin (~java@24.193.32.XC265=) 4[joined] #demogame. [02:30] *** ChanServ 4[voices] ThePenguin [02:30] <@Eklektikos> wb peng [02:30] <+ThePenguin> back [02:30] <+_spy> Baravaria grows next truns... [02:30] <+_spy> wb [02:30] <+ThePenguin> i miss anything? [02:30] <+_spy> 2 turns :s [02:30] <+Plexust> new land? [02:30] <@Chieftess> Make sure Bavaria is happy going into the next turn. [02:30] <+ThePenguin> yea [02:31] <@Eklektikos> bavaria will be happy, due to building the warrior [02:31] *** King_of_Camelot (~masterneck@=Sshs-mm.redshift.com) 4[joined] #demogame. [02:31] *** ChanServ 4[voices] King_of_Camelot [02:31] <+ThePenguin> yes [02:31] <+ThePenguin> for once, a deputy is doing something [02:31] <+ThePenguin> no offense to strider or anything, [02:31] <@Eklektikos> press enter? [02:31] <+_spy> hi koc [02:31] <+CivGeneral> Yes, Please [02:31] <+sike1> please [02:32] <+King_of_Camelot> hi [02:32] <+CivGeneral> Hi KoC [02:32] <+ThePenguin> but when i was his deputy (other then going power hungry) i did nothing but write that chart for what tech is under what part [02:32] <+ThePenguin> hey [02:32] <@Eklektikos> pressing... [02:32] <+ThePenguin> who here would eat at the Fanatikan Pizzarea? [02:32] <+sike1> you? [02:33] <@Eklektikos> bavara grows to size 4 and continues warriors [02:33] <+sike1> me ? [02:33] <+ThePenguin> yea, i no, in #demogame_rpg [02:33] <@Eklektikos> Bavaria, too [02:33] <+ThePenguin> okay [02:33] <+ThePenguin> how many turns? [02:33] <+ThePenguin> 4 warrior [02:34] <@Eklektikos> 2 [02:34] <+ThePenguin> k [02:34] <+eyrei> alright, i am going out drinking [02:34] <+eyrei> good luck [02:34] <+_spy> cya [02:34] <@Eklektikos> have fun :-) [02:34] <+sike1> can we do some massive upgrading? [02:34] <+Plexust> bye eyrei [02:34] <+sike1> cya eyrei [02:34] <@Chieftess> bye [02:34] <+ThePenguin> bye [02:35] <@Eklektikos> no hope for massive simultaneous upgrading... [02:36] <+CivGeneral> lol [02:36] <+sike1> can we adjust the sci/lux rate? [02:36] <@Eklektikos> checking [02:36] <+ThePenguin> can we? [02:36] <+sike1> we've got 308? gold [02:36] <@Eklektikos> 308, yes [02:36] <+ThePenguin> okay [02:37] <+sike1> where's donsig? [02:37] <+Plexust> can we get some settlers? i'm gonna go crazy if we don't... sorry, i'm a compulsive builder [02:37] <+Plexust> :D [02:37] <@Eklektikos> nope... science slider cmpletely ineffectual [02:37] <+sike1> k [02:38] <+ThePenguin> k [02:38] <@Chieftess> Yes, Bavaria needs to build settlers. :-) [02:38] <+Plexust> and we are a scientific civ? [02:38] <+ThePenguin> yup [02:38] <@Eklektikos> however... if I move the new warrior one tile along the road to morgana we can check the lux slider then [02:38] <@Eklektikos> so, moving that warrior [02:38] <+sike1> no settlers in bavaria yet [02:39] <+Plexust> *turns on a light as it is getting dark* [02:39] <+CivGeneral> lol [02:40] <@Eklektikos> ok, with lux slider as it is Bavaria will be unhappy without a second unit as garrison [02:40] <+sike1> time to connect that road [02:40] <+Plexust> with morgana? [02:40] <+ThePenguin> or w/ spice? [02:40] <+sike1> and spice [02:40] <+_spy> I want a screen! [02:41] <@Eklektikos> if we up lux slider to 30% bavaria will be happy, but gpt will drop to 1 [02:41] <+sike1> that's ok [02:41] <+CivGeneral> Hmm. Should we? [02:41] <+sike1> we're rich [02:41] <+ThePenguin> dunno [02:41] <+Plexust> i don't think so [02:41] <+ThePenguin> same [02:41] *** Falcon02 (~chatzilla@=Jbrfmxnaei.student.umd.edu) 4[joined] #demogame. [02:41] *** ChanServ 4[ops] Falcon02 [02:42] <+_spy> wb [02:42] <+Plexust> hi falcon [02:42] <@Eklektikos> so either we keep the warrior there as garrison and keep lux slider as is, or we up slider and send warrior off to be upgraded [02:42] <+Plexust> keep the soldier there [02:42] <+sike1> upgrade [02:42] <+Padma> keep him there for MP [02:42] <+CivGeneral> I beleve that the Warrior should be upgraded [02:42] <+ThePenguin> ywa [02:43] <+ThePenguin> same [02:44] <@Eklektikos> ok... I'll send it off for upgrade and up the lux slider [02:45] <+Plexust> ok... [02:45] <+ThePenguin> k [02:45] <+ThePenguin> then when another is built, down the lux [02:45] <+Plexust> well, i g2g eat [02:45] <+Plexust> bye [02:45] <@Falcon02> yeah.. we're upgrading [02:45] <+sike1> cya [02:45] <@Falcon02> see ya Plexus [02:45] <@Eklektikos> bye [02:45] * @Chieftess is going back and forth between the demogame and Firaxis chat... [02:45] <@Falcon02> Firaxis chat? [02:45] * @Chieftess nearly has 2 hours done! (1/2 complete!) [02:45] <@Chieftess> The questions and answers [02:45] <@Falcon02> ohh [02:46] <@Eklektikos> upgrading another warrior.... [02:46] <@Falcon02> organizing the logs? [02:46] <+CivGeneral> :D [02:46] <@Eklektikos> exploring around Aztec borders.... [02:48] <@Eklektikos> looking at cities.... [02:48] *** Thunderfall (~titan9999@=0Gwiwb-428-05-221-507.ny5030.east.verizon.net) 4[joined] #demogame. [02:48] *** ChanServ 4[voices] Thunderfall [02:48] <+Thunderfall> 3° Whoa! a nifty lookin' + thingie!! 3° [02:48] <+sike1> hey TF [02:48] <+CivGeneral> Hi TF [02:48] <+_spy> hi tf [02:48] *** Falcon02 4[ops] Thunderfall [02:48] <@Thunderfall> 12° I got the Powwa stick! 12° [02:48] <@Eklektikos> yikes... admin invasion! :-) [02:49] <@Chieftess> haha [02:49] <@Thunderfall> so this is the secret dungeon.. :D [02:49] <@Falcon02> I think we can trust TF as an Op in here ;-) [02:49] <+CivGeneral> True [02:49] <@Eklektikos> I dunno... he looks disruptive to me... ;-)_ [02:49] <@Thunderfall> what? Falcon and Eklek are Ops here!? [02:49] <+_spy> lol weve been stuck in here for 3 weeks [02:49] <@Falcon02> :-) [02:49] <@Chieftess> Here's disorganizer's #rebelpub .... [02:49] <@Chieftess> game rules... [02:49] <@Thunderfall> I assume all of you are high ranking gov't officials, eh? :D [02:49] <@Falcon02> Dis created this and I was one of the first ops in here [02:49] <@Chieftess> and dis had Falcon as an op origanally. [02:49] <+sike1> not I [02:49] <@Falcon02> I'm not anymore [02:50] <+_spy> nore moi [02:50] <@Thunderfall> haha [02:50] <+ThePenguin> im out [02:50] *** ThePenguin has quit IRC (QUIT: User exited) [02:50] <@Falcon02> but Eklektikos is the Pres... so he get's op powers [02:50] <+King_of_Camelot> i'm just a spectator :) [02:50] <@Thunderfall> no one is in rebelpub... [02:50] <@Chieftess> Including a powwa stick of his own! [02:50] <+CivGeneral> If Octavian X was here he would also have the op powers :) [02:50] <@Chieftess> It's usually filled when disorganizer is here... [02:51] <@Thunderfall> I'll come back later.... have fun chatting. :) [02:51] <+sike1> cya [02:51] <@Falcon02> see ya TF [02:51] <@Eklektikos> bye TF [02:51] *** Thunderfall (~titan9999@=0Gwiwb-428-05-221-507.ny5030.east.verizon.net) 4[left] #demogame. [02:51] <@Chieftess> You should see the RPG forum. ;) [02:51] <@Falcon02> too late [02:51] <+_spy> *yawns* [02:52] <@Eklektikos> probably a good thing.... might close the demogame fora for overloading his server,.... [02:52] <@Eklektikos> ;-) [02:52] <@Chieftess> Or the RPG forum. [02:52] <@Chieftess> Then Shaitan would lose half his posts! :) [02:52] <@Eklektikos> lol [02:52] <+CivGeneral> lol [02:52] <@Eklektikos> ok... where was I....? [02:53] <@Chieftess> yes, where were we? [02:53] <+_spy> who knows :s [02:53] <+sike1> pressing... [02:53] <@Chieftess> matters... [02:53] <@Chieftess> hehe [02:53] <+sike1> :) [02:54] <+CivGeneral> Looking at cities [02:54] <@Eklektikos> ah yes [02:55] <@Eklektikos> so should we halt the growth of Bavaria for now and give the game tile to Morgana for now? [02:55] <+sike1> good luck [02:55] <+_spy> yeah [02:55] <+_spy> cos bv is like a 4 [02:55] <+_spy> right [02:55] <@Eklektikos> yep [02:56] <+CivGeneral> Sounds good :) [02:56] <+_spy> better to have 2 well devolped then 20 poorly devolped cities [02:56] <+donsig> yeah [02:56] <@Eklektikos> as there's at least some support... [02:57] <@Eklektikos> Spot Council Vote: Shall we allow Morgana to work the game tile? [02:57] <@Eklektikos> Citizen, even [02:57] <@Eklektikos> bugger [02:58] <+_spy> Yea [02:58] <+CivGeneral> yes [02:58] <+Padma> yes [02:58] <@Chieftess> yes [02:59] <+_spy> Suprised the consitution doesnt state that you must say 'yea' or 'nay' ;) [02:59] <@Chieftess> Be sure to move the remaining tile to another forest square, or ocean [02:59] <@Eklektikos> vote = yes [02:59] <@Eklektikos> Don't give Shaitan ideas, spy... ;-) [02:59] <@Chieftess> haha [03:00] <+_spy> :p [03:00] <+_spy> he's not here no worries [03:00] <+sike1> do it mr. president [03:00] <@Chieftess> He can read the log... [03:00] <@Eklektikos> and probably does... [03:00] <+_spy> :scared: [03:00] <+_spy> who's logging this?! [03:00] <@Chieftess> Post a message here, like... "pm me if you see this message!" [03:01] <@Eklektikos> lol [03:01] <@Eklektikos> I'm logging it [03:01] <+_spy> stop it! :p [03:01] <@Eklektikos> well I could... but I don't like the taste of PI.... [03:01] <@Eklektikos> :-p [03:02] <@Eklektikos> 6 yes votes = motion passes [03:02] <+_spy> PI= i know some court martial thing right? [03:02] <+donsig> what did we just vote on? [03:03] <+_spy> :lol: [03:03] <@Eklektikos> donsig appears at the mention of PIs... [03:03] <+sike1> tile swapping in morgana [03:03] <+donsig> hehe [03:03] <+donsig> I was busy with DFZ paperwork [03:03] <+_spy> which is......? [03:03] *** Falcon02 has 4[morphed] into "Falcon02_E_Mail" [03:04] <+donsig> talking to me spy? [03:04] <+_spy> What is PI abbriviate?! [03:04] *** Disconnected [03:05] *** Attempting to rejoin... [03:05] *** Now Talking in #demogame. [03:05] *** Topic is 'All Hail FANATIKA! Civ3-Demogame-Chatroom. See http://forums.civfanatics.com/forumdisplay.php?s=&forumid=78 for details' [03:05] *** Set by Eklektikos on Fri Oct 04 01:21:57 [03:05] *** ChanServ 4[voices] Eklektikos-Away [03:05] <+Eklektikos-Away> 3° Whoa! a nifty lookin' + thingie!! 3° [03:05] *** System: 1Checking Auto join channels list... [03:05] *** Eklektikos has quit IRC (Unknown) [03:05] <@Chieftess> ? [03:06] * +Eklektikos-Away has left the Chat. Reason: [Idle for 10 mins. (Auto-away Activated)] Pager: ON [03:06] * +Eklektikos-Away has Returned (Been gone 3secs) [03:06] *** Eklektikos-Away has 4[morphed] into "Eklektikos" [03:06] *** 12[NickServ12]5 This nickname is owned by someone else. You must select a different one. [03:06] *** 12[NickServ12]5 If this is your nickname, please identify by using the command: /NickServ IDENTIFY  [03:06] *** 12[NickServ12]5 You have 60 seconds to comply before your nickname is changed. [03:06] *** ChanServ 4[ops] Eklektikos [03:06] <@Eklektikos> 12° I got the powwa stick! 12° [03:06] <+_spy> :ack: [03:06] * @Chieftess looks around... confused... [03:06] <@Eklektikos> dial-up = belly-up [03:06] <+_spy> Is that some trill thing about the power stick and nifty _ symbol? [03:06] <@Eklektikos> DarkStyle [03:06] <@Chieftess> Dark Style Pro II [03:06] <+_spy> aaa [03:07] <@Eklektikos> right [03:07] <+CivGeneral> lol [03:07] <@Eklektikos> End of turn 8 [03:07] <@Eklektikos> 1600BC, 268 gold, 2 gpt, Writing in 25 turns [03:07] <@Eklektikos> Sci/Tax/Lux = 1/6/3 [03:07] <@Eklektikos> Bavaria: Size = 4, Growth in --, Warrior in 2 [03:07] <@Eklektikos> Valhalla: Size = 1, Growth in 2, Granary in 12 [03:07] <@Eklektikos> Morgana: Size = 1, Growth in 5, Spearman in 3 [03:07] <+_spy> I still didnt get how to connect to irc with trill [03:07] <+_spy> hmmmmm [03:07] <@Eklektikos> wouldn't botherm spy.... it's not very nice [03:07] <@Eklektikos> press enter? [03:08] <+CivGeneral> Yes, Please [03:09] <@Eklektikos> anyone else care to participate in the covering of my rear by saying "yes"? [03:09] <+_spy> yeah go ahead [03:10] <+_spy> now Im sorry but shatain who ever you are idf you are reading this, thats ridiclous [03:10] <+_spy> gtg [03:10] *** _spy has quit IRC (QUIT: User exited) [03:10] <@Eklektikos> pressing.... [03:11] <+Padma> sorry I'm late - but "yes" [03:11] <@Eklektikos> hehe [03:11] <+Padma> (I was chatting with TF in #civfanatics) [03:12] *** King_of_Camelot has quit IRC (nexus.webchat.org dune.webchat.org) [03:12] *** System: 1Possible NetSplit Detected! 12[ nexus.webchat.org 2<-- --> dune.webchat.org 12] [03:13] <@Eklektikos> nothing to report... [03:13] <+CivGeneral> k [03:14] <@Eklektikos> End of turn 9 [03:14] <@Eklektikos> 1600BC, 270 gold, 2 gpt, Writing in 24 turns [03:14] <@Eklektikos> Sci/Tax/Lux = 1/6/3 [03:14] <@Eklektikos> Bavaria: Size = 4, Growth in --, Warrior in 1 [03:14] <@Eklektikos> Valhalla: Size = 1, Growth in 1, Granary in 11 [03:14] <@Eklektikos> Morgana: Size = 1, Growth in 4, Spearman in 2 [03:14] *** donsig has quit IRC (glass.webchat.org nexus.webchat.org) [03:14] *** System: 1Possible NetSplit Detected! 12[ glass.webchat.org 2<-- --> nexus.webchat.org 12] [03:14] *** Falcon02_E_Mail has quit IRC (glass.webchat.org nexus.webchat.org) [03:14] *** eyrei has quit IRC (glass.webchat.org nexus.webchat.org) [03:14] *** Plexust has quit IRC (glass.webchat.org nexus.webchat.org) [03:14] *** CivGeneral has quit IRC (glass.webchat.org nexus.webchat.org) [03:14] *** Chieftess has quit IRC (glass.webchat.org nexus.webchat.org) [03:14] *** Casper_the_Ghost has quit IRC (glass.webchat.org nexus.webchat.org) [03:14] *** Disconnected [03:14] *** Attempting to rejoin... [03:14] *** Now Talking in #demogame. [03:14] *** Topic is 'All Hail FANATIKA! Civ3-Demogame-Chatroom. See http://forums.civfanatics.com/forumdisplay.php?s=&forumid=78 for details' [03:14] *** Set by Eklektikos on Fri Oct 04 01:21:57 [03:14] *** System: 1Checking Auto join channels list... [03:15] *** Padma has quit IRC (QUIT: User exited) [03:15] *** Disconnected [03:15] *** Attempting to rejoin... [03:15] *** Now Talking in #demogame. [03:15] *** System: 1Checking Auto join channels list... [03:16] *** Disconnected [03:17] *** Attempting to rejoin... [03:17] *** Now Talking in #demogame. [03:17] *** Topic is 'All Hail FANATIKA! Civ3-Demogame-Chatroom. See http://forums.civfanatics.com/forumdisplay.php?s=&forumid=78 for details' [03:17] *** Set by Eklektikos on Fri Oct 04 01:21:57 [03:18] *** Disconnected [03:19] *** Attempting to rejoin... [03:19] *** Now Talking in #demogame. [03:19] *** Topic is 'All Hail FANATIKA! Civ3-Demogame-Chatroom. See http://forums.civfanatics.com/forumdisplay.php?s=&forumid=78 for details' [03:19] *** Set by Eklektikos on Fri Oct 04 01:21:57 [03:19] *** System: 1Checking Auto join channels list... [03:21] *** Disconnected [03:21] *** Attempting to rejoin... [03:21] *** Now Talking in #demogame. [03:21] *** Topic is 'All Hail FANATIKA! Civ3-Demogame-Chatroom. See http://forums.civfanatics.com/forumdisplay.php?s=&forumid=78 for details' [03:21] *** Set by Eklektikos on Fri Oct 04 01:21:57 [03:22] *** Disconnected [03:23] *** Attempting to rejoin... [03:23] *** Now Talking in #demogame. [03:23] *** Disconnected [03:23] *** Attempting to rejoin... [03:23] *** Now Talking in #demogame. [03:24] *** Disconnected [03:24] *** Attempting to rejoin... [03:24] *** Now Talking in #demogame. Session Close: Sun Oct 06 03:25:00 2002